Gamepass might not be profitable
MS doesn't include 1st party costs in its figures
resetera.com
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*crickets*
Found this interesting. There were questions over whether raytracing was even possible on SW2 even though DF tested it using Control and yeah it worked.
Sounds like UE5 I'd going to improve support for hardware RT over the lighter software based lighting.
Sounds like SW2 won't be able to do RT lighting but reflections and shadows should work fine.
The reflections in Cyberpunk are stunning and there are so many reflective surfaces. If they're cube mapped I don't care, still looks beautiful.