Gamepass might not be profitable
MS doesn't include 1st party costs in its figures
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robio (1m)
^ sounds like my qualms with the recent Monster Hunter games.
Found this interesting. There were questions over whether raytracing was even possible on SW2 even though DF tested it using Control and yeah it worked.
Sounds like UE5 I'd going to improve support for hardware RT over the lighter software based lighting.
Sounds like SW2 won't be able to do RT lighting but reflections and shadows should work fine.
The reflections in Cyberpunk are stunning and there are so many reflective surfaces. If they're cube mapped I don't care, still looks beautiful.
Finally making it run like it should have on release day? Better late than never, I suppose. Once this comes out, I'll continue my playthrough. I was enjoying it but the difficulty and performance issues really hurt it.
That reminds me. I need to get back to Mudrunner. I was enjoying it but I get sidetracked easily.
View on YouTube
Our closest theater is showing a fiftieth anniversary showing of Jaws in late August. We have our tickets snd I'm pretty excited.
That is amazing.
In a way, it's reassuring as it indicates that Bethesda is still Bethesda, they have not all been replaced by competent programmers over the years, it's still the same team that brought us such fiascos as Skyrim on PS3.
Interesting read. They obviously start off noting that it's not a like for like comparision as the Switch2 version has been heavily modified. Bottom line seems to be that in handheld mode they trade blows, with the Switch2 pulling a little ahead, but the Steam Deck being favoured because of it's superior OLED screen (for those who own the OLED version of course). In docked mode Switch2 is clearly the better version.
And it wouldn't be DF if they didn't stop to marvel at the engineering, reitterating multiple times how this is a very impressive feat for the Nintendo handheld, as it's achieving this on a power budget of around 9W up against the Steam Deck's 25W. And while it is indeed impressive, it's also a moot point since the Deck's battery is proportionally bigger so actual game time is similar on both devices. I agree with them that it's very cool, but no one will ever care.
What's the power rating on the steam deck battery? Switch 2 is 5220 mah.
Even when I slap the lightest, thinest powerbank to it, it feels almost too heavy.
Is the steamdeck quite heavy then?
it's about 100 grams heavier, or 20% heavier than Switch2.
for comparision, the Deck OLED is about twice as heavy as the Switch OLED
Man, Nvidea's worth has grown tenfold in the last 2 and a half years. We all saw this coming and we're all fools for not buying as much stock as we could back then. To be fair, I haven't entered the stock market myself (yet). Did anyone get in on this?
I did about 6 months ago. I wish I had done it a few years earlier, but I don't see anything but growth coming from them for the next several years. I think it's still going to be a pretty strong investment in the long run.
Good on you. I kind of agree, but really, how much bigger can they get? It already boggles the mind.
Exactly the reason I haven't dared to make the plunge yet. I need to find me some knowledgeable people. Also, I need to find some savings. With our renovations dragging along for years on end I just keep pouring money into the house.
It is eye opening when you feel the weight. You get, not a lot more time playing with something that feels a bit too heavy to play for extended periods.
Started to think that using a heavy high capacity battery attached via longer USB c cable is better.
Then I hate being tethered to it and if you plug in wired headphones you're physically tied down.
Meh.