Switch 2 New Video Provides New in-Depth Look
"it's clearly an Ampere architecture design, though it seems closer to the Ada Lovelace architecture"
wccftech.com
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Nintendolife is doing this web cast, they are saying that Switch 2 gameshare doesn't have other consoles download a small data packet or portion of a game.
They are saying that from an interview, but they don't seem certain - that when using gameshare one Switch 2 runs everything and it beams out the game in video form like the Wii U gamepad technology.
That's how I always assumed it to work. How else could you share to an original Switch?
Up until this trailer I've avoided anything GTA6 related just because it's so far out I really was not interested. But that trailer looked great. It gave me the sense that GTA6 is a video-game ass video game. And yeah, it looks great. The poly counts for "cut scenes" will be higher than gameplay, it always is, but I don't care -- it looks fun. Almost makes me want to play GTA5 again, which I have not touched since it launched on PS3!
But that means no asymmetrical gameplay. One switch 2 would have to beam out the same screen to multiple Switch's. Shouldn't this only work for very simple games?
But Split Fiction is using it?
Why would it be limited to simple games? It's fundamentally no different from couch co-op where one console is rendering the game twice. I play Borderlands2 with my son on the Xbone. The console is essentially running the game twice. In case of gameshare the Switch2 could render 2 720p images, show one on the own screen and beam the other to the client Switch. Downside will probably be battery life though, constantly streaming video is power hungry.
Nintendo Switch 2's huge third-party support is...
'Page nog found' lol.
And what resolution or frame rate would the gameshare screens display?
Rendering two 720p images would mean Switch 2 would have to have the overhead to do 1440p which is feasible but gameshare seems to link up to 8 consoles at once.
Fixed now.
Dring:"Certain developers and publishers have spoken to me saying they're baffled by Xbox's new strategy and they wonder why make an Xbox version"
That's the main guy from Games industry.biz
So 3rd parties are going to slow or stop making Xbox versions of games because Microsoft is putting their games on multiple platforms?
I'm guessing the thinking is that people won't buy MS platforms as now you can get either Sony + MS games on PlayStation or Nintendo + MS games on Switch.
So what's the point of buying an Xbox? I've seen that sentiment online. So 3rd parties think Xbox platforms won't sell well and so why do an Xbox version?
They added "Sorry".
Wow, I just deleted it again.
Something funky going on at gamesradar. I even tested the link and it worked before.
There.
Link or it didn't happen.
We've seen this talk about an incoming deluge of 3rd party support for Nintendo platforms every single generation. If Nintendo can sell these by the bucketloads, the games will come. If not that well will dry up.
I feel that we also need to make a distinction between the indy/AA part of the industry and the big AAA publishers. For the first I feel that Switch2 will be a pretty safe bet. For the big budget productions it'll also be a case of 'can it run on Switch2'? It won't be problematic for last gen ports and possibly cross gen games, but once we see current gen only, or even cross gen with PS6 appear we'll be back in the realm of 'impossible ports'.
Congrats 'Muricans on your Pope. He looks like the Vatican's accountant.
https://www.gamesradar.com/platforms/nintendo-switch-2/nintendo-switch-2s-huge-third-party-support-is-something-we-havent-seen-from-nintendo-maybe-ever-but-at-least-for-a-long-time-maybe-even-since-the-gamecube-analyst-says/
Bet it won't work.
Works fine for me.
Indies sell well on Switch, Devolver Digital said switch was where they sold the most games.
I think this time the 3rd parties will come, whether they stick around that's the question.
If you look at GC the sales weren't great, then Wii the hardware wasn't capable. Then Wii U the sales and hardware were the problem. On Switch the sales are there, the hardware wasn't that capable but you had a decent smattering of AAA.experiences on them.
With Switch 2 the hardware seems capable, albeit at lower resolutions than PS5 versions etc and the sales are coming off a console that almost at the best ever selling level.
But the biggest change is firstly Square Enix is moving away from Sony exclusivity and Microsoft seems, from interviews, to want to use Switch 2 to put the majority of its games there - despite not having anything announced yet.
The cross gen argument, I get what you mean but you say when current gen only games become a thing, it's been like 5 years already, how long are people going to wait for current gen only?
There's tons of "old" games that can come across, Elden Ring is an old ps4 game but I think many people will appreciate it being portable or just available to them for the first time.
Switch 2 is also doing Civ 7 at 4k, Hogwarts Legacy at 1440p etc, so it doesn't appear to be struggling so far with ports. And the expected sales have the likes of ubisoft more likely to attempt a decent pared back version of Star Wars Outlaws and Assassin's Creed Shadows.
But Xbox and Sony are making their own handhelds and will run into the same problems Nintendo has in technology, pricing, thermals, power draw and battery life.
So Sony and Microsoft are likely to keep the ambitions of their games within the range of their own portable devices, which would inherently mean that it's in the same ballpark as whatever Nintendo is doing.
Take Two, who to me were not a likely candidate, actually put tons of their games on Switch. The Borderlands trilogy is on Switch 1 and Borderlands 4 is coming to Switch 2.
Unless sales really suck I can see them putting a lot of stuff on Switch 2.
With Microsoft + Nintendo and tons of other publishers I can see there being a fuckton more AAA games on Switch 2 over Switch 1.
The director of The FF remake basically said the entire FF7 series is coming to Switch 2.
There's also the possibility now that Switch 2 is a known technology that developers start making their games with Switch 2 taken into decisions. In gamer terms, Switch 2 may "hold back" how far developers go with their games.
But like you said, sales will determine ongoing support.
You can't brick my console if I don't buy one, Nintendo.