1UP Reviews Persona 4 Golden
"A" "...if you're new to Persona 4, this is by all means where you should jump in..."
1up.com impressions
aspro
Nintendo aware of long Wii U load times, freezing
“We are aware that users are experiencing load times when they launch or switch between applications. We are exploring ways to enhance features for consumers’ overall experience.”
examiner.com
gamingeek
Polygon Hardware review: Wii U
This review was largely completed prior to the Wii U's "day one patch,"
polygon.com impressions
gamingeek
Wii U is DOOMED!
Why we don’t think you should worry about day one hysteria
nintendo-gamer.net
gamingeek
Level-5's Fantasy Life 3DS Trailer
Complete with Uematsu Score! Please come to the US!
polygon.com media
phantom_leo
Day 1 Wii U update can be background downloaded
When setting wi fi choose cancel on the update
nintendo-gamer.net
gamingeek
Assasins Creed 3 Wii U 1up review
"Wii U delivers an Assassin's Creed III experience on par with other consoles, being neither significantly better or worse."
1up.com impressions
gamingeek
The making of The Legend of Zelda: Majora's Mask
"We had 6 directors working on Majora’s Mask, just doing game design"
glitterberri.com
gamingeek
Reggie on why how they're making up Wii U loss
"as soon as we get the consumer to buy one piece of software, then that entire transaction becomes profit positive."
mercurynews.com
gamingeek
Sumo thinks Mario Kart could learn a thing or two from Sonic Racing
"What I’m hoping is Nintendo will now have to take a leaf from our game for their next Mario Kart"
mywiiu.com.au
gamingeek
Australian Man sets World Record by Playing Black Ops 2 135 hours
How do you say 'dumbass' in Australian?
polygon.com news
phantom_leo
Pachter says Wii U negativity will always be there
But it won't impact holiday sales
nowgamer.com
gamingeek
1up review Far Cry 3
B - "a guided, on-rails tour through some pretty scenery"
1up.com impressions
gamingeek
Christmas Unlockable found in Sonic Racing Transformed
Spoiler - play on Christmas day to unlock it
sonicstadium.org
gamingeek
Treyarch details Black Ops II's next update
Wii U: We WILL be adding back the cursor sensitivity setting in our next update.
callofduty.com
gamingeek
Scribblenauts Unlimited Wii U (6.0) Review
You wouldn't miss out on any of Scribblenauts' charm by sticking to one of its cheaper mobile or handheld brothers.
polygon.com impressions
phantom_leo
Display:
Order by:
Can you redownload it on Wii 1?
Also, buy Lost Winds 2, its far better than the first.
Same thing happened to me on 3DS. The pricing is fubar but after looking around there is stuff on the eShope that does fit within budget. But you have to get a second choice game.
I can't seem to connect my external hard drive to the wii u.
It knows its plugged in, but when i go to format it the system tells me the drive cannot be formatted. The fuck?
Is it the kind that is separately powered or running off the U?
Format it on PC first then try.
Update data size for each game:
Nintendoland 221MB............ the hell?
ZombiU 18MB
NSMBU 29MB
Yes YES YES to this list:
Our Wii U Wish List: 11 Games that Would Make Sense on Nintendo's New System
These games would work wonderfully with the GamePad.
By: 1UP StaffNovember 20, 2012
In the 48 hours that the Wii U's been available, we've certainly been impressed by how developers have taken advantage of its unique features. And while these baby steps made for an impressive launch, the possibilities behind the Wii U's Game Pad have our brains swimming with ideas -- not just for the future, but also the past. Quite a few existing games could be even better if ported to Nintendo's newest console, and we've taken the liberty of deciding which ones merit a two-screen special edition.
Okami
The beautiful sumi-e-inspired brushwork of Okami already looks great in HD, but a port to Nintendo's Wii U would finally realize the core gameplay conceit of Hideki Kamiya's classic action-adventure game. Sure, we already saw Okami as a Wii game, but the DS sequel actually made a lot more sense. With that thinking in mind, the GamePad feels custom made for what Okami was going for from the beginning: a consistent way to switch up combat between the Celestrial Brush and real-time action.
Jet Set Radio
The graffiti style of Jet Set Radio -- originally named Jet Grind Radio when it debuted in the US on the Sega Dreamcast -- has always helped it stand out as a unique experiment in visual style , but the analog twisting inputs required to put the spray paint on the walls rubbed a lot of folks the wrong way. The GamePad could easily provide the best interface for the acts of spraying, creating, and sharing your own custom graffiti creations online.
Vagrant Story
Thanks to layers upon layers of menus and one complicated crafting system, Yasumi Matsuno's Vagrant Story felt unintuitive even during its 2000 release date. While just about any advance in technology would make this masterful RPG more playable, the Wii U's Game Pad would help facilitate the constant changing of weapons made necessary by the game's extremely intricate affinity system.
Hotel Dusk
Cing's Hotel Dusk stands as one of the few non-brain-training DS games played with the system held sideways, and for a very good reason: Nintendo's first dual-screen handheld also pulls double duty as the notebook protagonist Kyle Hyde carries to write down clues and descriptions of shady characters. A Wii U port of this cult graphic adventure would open it up to an entirely new audience, as well as make the player feel more like part of the action without having to interrupt the game's talking heads to access its notebook function.
The Legend of Zelda: The Wind Waker
About a decade before the Wii U's Game Pad, Nintendo had this thing called "connectivity" -- now a verboten term -- which tethered the Game Boy Advance to the GameCube for some relatively primitive two-screen interactions. Unsurprisingly, Nintendo themselves used this technology best before putting it back into cold storage, and The Wind Waker's Tingle Tuner remains one of the coolest uses of the forbidden romance between console and handheld. Let's get an important fact out of the way: The Wind Waker is begging for an HD remake, and a Wii U version could easily transform the interactive map and mini-shop of the Game Boy Advance screen into something much more magical and Tingle-reliant. It's been a while since we've seen that guy, no?
The World Ends With You
One of the first DS action games to really nail the dual-screen thing, a game based on The World Ends With You could be even better on Wii U (The World Ends With U?). You'd get the same light-puck-tossing action, but this time a friend could join in and battle alongside you. It's a game about friendship, right? What better way to express that than by playing with a friend?
Etrian Odyssey
Atlus revisited the old, old, old-school days of the role-playing game with a series of DS/3DS RPGs specifically built around simulating the olden days of drawing your own maps on graph paper via touch screen. Now we have a console with a touch screen, so please, let's bump up the Etrian experience to high definition, shall we?
Dark Cloud 3
Daydreaming about ports to Wii U is the big thing these days, but let's get ambitious and hope for a new game. We'd love to see this so-called "Zelda-killer" series hit a Nintendo console with the glorious high-rez graphics that Level-5 does so well. The big hook in Dark Cloud 2 was using photography to capture and craft objects in the world, and we would love to see that concept explored in even greater depth through GamePad/television interaction.
Advance Wars
In order for Advance Wars to work on the Wii U, two GamePads would have to be involved. But that's fine with us, because we'd gladly pay for an extra one in order to experience some of the most entertaining military strategy that consoles have to offer. Each player would use their touch screen to command their respective troops, providing the series' classic fog of war to both. This would leave the television open to display a dynamic view of the action in real time. Showcasing the attacks as they unfold, short vignettes back at HQ, and shots of soldiers in the trenches would provide a cinematic element to the series while still keeping the minute-to-minute action in the vein of previous AW titles.
SimCity
Through the GamePad's use of touch, the Wii U might be the only console able to support the pointing and clicking of next year's gorgeous installment in the SimCity series. Tracing your finger across the screen to lay down roads, tapping to create buildings, and swiping to navigate menus all make perfect sense to us. And though the game would look stunning in HD on your television, untethering yourself would be amazing. For those lengthy sessions of metropolis-building, being able to free up the television and play solely on the controller would provide more sleepless nights than we'd like to admit.
Sword & Sworcery
Superbrothers' fantastic iOS experience has some of the most interesting application of touch functionality we've ever seen in a game. Interacting with Sworcery's dreamscape by actually touching it would translate well to the Wii U, and its fantastic visuals and phenomenal score by Jim Guthrie deserve to be experienced through your home theater setup. But there are a few problems with this game coming to Nintendo fans, namely stemming the GamePad's lack of multitouch. Many of the puzzles in S&S require maneuvering multiple aspects of the environment at one time, a feat which the GamePad simply cannot do. Oh well, a Scythian can always dream.
Donkey Kong NintendoLand is soooo good. Finally finished course 1.
It's still an option. Same thing happened to me the other day though, where I could not see it listed as an option. Maybe it is video-by-video...
Agreed. Can be applied to plenty of other areas of life as well.
I keep on using this analogy and it holds completely true. The Wii U is pretty much a big, home version of the DS. They took the biggest selling Nintendo system ever and they made a home console out of it. That being said, anything that was a huge hit on the DS should immediately be considered for the U. I would almost guarantee TWEWY, and Etrian Odyssey is a PERFECT fit. Not only is the Pad perfect for the mapping functions, but it would make an AWESOME online game as well! I don't quite understand why Jet Set, Dark Cloud, Wind Waker and Vagrant story are on there even though I would welcome ANY new versions of those games, but I don't see the need for a second screen, really. Tactical planning and full battlefield maps would make for a PERFECT Advance Wars. I really miss that series!
NintendoLand is probably the best one as it showcases the system. ZombiU is fantastic but not for everyone. Havent gotten far in Mario but its still Mario.
Hard to say. Some would say NintendoLand due to its variety and use of the Pad. Some would say ZombiU due to its reinvigoration of the Survival Horror genre. Some would say Mario, cause, well, its a new Mario.
Everything else I would say a big NO. Mass Effect is a great game, but 1 and 2 are almost required playing. Batman is a great game, but I've heard the Pad makes it more cumbersome than its worth. Darksiders is pretty much a straight port. Black Ops would be great if ANYONE was playing online. Scribblenauts is fun, but too simple; the editor is more fun than the actual game. Ass Creed maybe too? Dunno. Edge would have to tell us. Almost everything else was pretty much panned.
I was thinking about that just yesterday (in that the U is a Dual Screen system, like the DS -- and Game and Watch for that matter). Nintendo could cut through all the confusion about the various controller configurations (for the regular consumer)and just market it as a HD DS you hook up to your TV for all the family to enjoy.
It would also centralize their branding and reduce confusion about this also being called "Wii".
I could not come up with a snappy name for it though. DS Home?
I tried....I don't know...no matter what I do the Wii U says "this drive cannot be formatted" after asking me if I want to format it to use with the console. Then I plug it back into my PC and the drive is all fucked up and I have to reformat it on THERE just to get it working correctly again. The fuck Nintendo?
Maybe this particular HDD just isn't compatible with the U?
Its basically a souped up Xbox 360 with an Xbox controller that has 3DS features built into it, for all intends and purposes. Which is fucking AWESOME in my opinion.
I really wish they would have named it something else, but with the popularity of the Wii I guess you can't blame them.
I still think it would be nice to bring back the Nintendo Entertainment System brand.
A LOT of people.
My girlfriend thought it was just a controller that you plugged into the original Wii until like 3 weeks ago.
Aren't they going to convert the virtual console over to the eshop at some point and come out with Wii U points cards? I was surprised to not see this on day 1.
Talking to a guy who was telling me about "this thing" he got on e-bay for $50 that he plugs into the bottom of his kid's Wii that lets him keep any game he rents -- forever! He said he has over 60 games on it. Bummer thing is the latest NSMB game won't work when he tries to rip it. He said he doesn't think it will work with the new Wii either, so will probably have to buy a new one for that.
Quite a deal.
He said, "It's probably not legal, but that's what you've got to do to survive in Australia", this was in the contxt of a cost-of-living discussion.
Also last weekend I was talking to my teenage nephew. We were talking about what we've been playing etc... he's been playing Borderlands 2, which I told him I've heard the best part is online multiplayer to which he responded, "Yeah, but..." and then trailed off. I said, "Oh you're pirating that one?' He said (verbatim), "Yeah, I'd like to support the people who made the game, because I like it, but I don't have any money". He went on to describe a way to play online multiplayer, but it was really complicated, not reliable and in his case not worth the effort.
So, no judgement or anything, just having the two conversations in the course of the week suggested a level of pervasiveness I had not prior appreciated.
In both of these cases I support their choice and have sympathy for their circumstances. In the case of my nephew I'd rather have him playing by any means neccesary.
BONUS CONTENT:
The entire family seems to be pondering the young boy's future. Could he grow up to be a whale? An astronaut? Napolean? A sphinx? The possibilities for young Joey's future are endless.