I’ve been playing Death Stranding 2 this weekend. Love the whole shared world aspect of these games. Building and repairing various structures that can help both you and other players feels good. So what have you porters been playing?
Why is the eshop such crap? I can't even find demos to play. I type in "demo" and nothing. When I booted up the Switch 2 this morning there was an advertisement for free games to play and I assumed they would be in the eshop. Theres no indication of where to find them. I could have clicked on the banner but I guess I just assumed Nintendo would have made it easy to find on their eshop.
Go to search, scroll down to filtered search, check demo box.
I have played a lot the past week. Unfortunately I haven't enjoyed most of it. But here's my rundown:
Returnal: it's a nice take on the Dungeon Crawler genre. Unfortunately it's just too long for its level of difficulty. It took me about a dozen tries before I finally had a successful run at making it to the first boss. That one run took an hour, and I came up short. Since it's a Dungeon Crawler, I pretty much have to do all that again. And I think I'm past the days of where I to spend an hour working my way to a boss, only to die and have to do it over again.
Sackboy's Big Adventure: this might be the most textbook example of playing it safe. There was nothing really bad about it, but I didn't think there was anything good about it either. In fact, I actually got kind of pissed off about how basic this game really was. Not a single risk or new idea anywhere to be found. This was actually my second attempt at the game, and I made it further than I did the first time, but this is just too boring to keep playing.
So I pretty much gave up on the new games, actually and went back to some old favorites. I spent some time streaming and finished. We love katamari, and played some of Rayman Origins and Rayman Legends. The Rayman games were a hell of a lot more popular than I expected, and I've enjoyed playing them, so I'll probably stick with them for a while.
And last but not least, I also started playing fortnite again. After some fairly lengthy Story-Driven open world games, it's nice to just play something simple and stupid like this. And I'm definitely enjoying that.
I had a lot of fun with the Switch 2 this past week. I played a bit of Mario Kart World, Tears of the Kingdom and Split Fiction. Good weekend for gaming.
Messing about in photo mode is fun when you learn you can turn off collision detection and fly your camera inside someone's nostril.
Also if you turn up the camera speed you can soar to the skies for huge statues and cityscapes.
This game sometimes boggles the mind how everything is seamless.
I'll be driving about, then enter a skyscraper, get the elevator to the top, go inside some fancy ass apartment, then out onto the open balcony with swimming pool and look down to the street where I just came from.
It's something we have in real life that we take for granted, but occasionally I'll remember how games never used to do this and its amazing.
Every shop, underground area, every building, apartment, garage, open plain is all seamlessly connected.
I’ve been playing Death Stranding 2 this weekend. Love the whole shared world aspect of these games. Building and repairing various structures that can help both you and other players feels good. So what have you porters been playing?
No judgement at all. To each their own, say I.

. . .
*quietly Judges you*
I've been playing between 36 to 72 rounds of golf this weekend on EA PGA Tour 23. I also spend a bit of time with Dirt Rally 2.0 and Gran Turismo 7.
Returnal: it's a nice take on the Dungeon Crawler genre. Unfortunately it's just too long for its level of difficulty. It took me about a dozen tries before I finally had a successful run at making it to the first boss. That one run took an hour, and I came up short. Since it's a Dungeon Crawler, I pretty much have to do all that again. And I think I'm past the days of where I to spend an hour working my way to a boss, only to die and have to do it over again.
Sackboy's Big Adventure: this might be the most textbook example of playing it safe. There was nothing really bad about it, but I didn't think there was anything good about it either. In fact, I actually got kind of pissed off about how basic this game really was. Not a single risk or new idea anywhere to be found. This was actually my second attempt at the game, and I made it further than I did the first time, but this is just too boring to keep playing.
So I pretty much gave up on the new games, actually and went back to some old favorites. I spent some time streaming and finished. We love katamari, and played some of Rayman Origins and Rayman Legends. The Rayman games were a hell of a lot more popular than I expected, and I've enjoyed playing them, so I'll probably stick with them for a while.
And last but not least, I also started playing fortnite again. After some fairly lengthy Story-Driven open world games, it's nice to just play something simple and stupid like this. And I'm definitely enjoying that.
I had a lot of fun with the Switch 2 this past week. I played a bit of Mario Kart World, Tears of the Kingdom and Split Fiction. Good weekend for gaming.
Messing about in photo mode is fun when you learn you can turn off collision detection and fly your camera inside someone's nostril.
Also if you turn up the camera speed you can soar to the skies for huge statues and cityscapes.
This game sometimes boggles the mind how everything is seamless.
I'll be driving about, then enter a skyscraper, get the elevator to the top, go inside some fancy ass apartment, then out onto the open balcony with swimming pool and look down to the street where I just came from.
It's something we have in real life that we take for granted, but occasionally I'll remember how games never used to do this and its amazing.
Every shop, underground area, every building, apartment, garage, open plain is all seamlessly connected.