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[mynintendonews.com] Capcom tried to remake Dino Crisis but eventually canned it Edit mynintendonews.com gamingeek
[mynintendonews.com] Bloober Team CEO says he’s a big Nintendo fan and wants Switch 2 to be home of horror games Edit mynintendonews.com gamingeek
[mynintendonews.com] High On Life gets a free Switch 2 update Edit mynintendonews.com gamingeek
[mynintendonews.com] Capcom says Switch 2 sales were better than expected Hints at Monster Hunter Edit mynintendonews.com gamingeek
[videogameschronicle.com] Take-Two talks ‘to save Xbox’s Perfect Dark reboot’ reportedly collapsed Edit videogameschronicle.com gamingeek
[nintendolife.com] FC 26 On Switch 2 "On Parity, Basically" With PS5 According To EA Sports Dev Edit nintendolife.com gamingeek
[nintendolife.com] REVIEW Daemon X Machina: Titanic Scion Switch 2) - Decently Deep Mech Combat, But Clunky In Parts Edit nintendolife.com impressions gamingeek
[nintendolife.com] REVIEW SHINOBI: Art Of Vengeance Beautifully Crafted Return For Joe Musashi Edit nintendolife.com impressions gamingeek
[eurogamer.net] New Rayman games are in development Edit eurogamer.net gamingeek
[eurogamer.net] Monster Hunter Wilds sales scuppered by high cost of PS5, says Capcom president Edit eurogamer.net gamingeek
Star Wars Outlaws switch 2 performance test Technically impressive Edit youtu.be gamingeek
[neogaf.com] Cronos the New Dawn reviews roundup Seems good Edit neogaf.com impressions gamingeek
[videogameschronicle.com] PS5 Digital Edition getting a quiet storage downgrade Edit videogameschronicle.com gamingeek
[eurogamer.net] Cronos: The New Dawn review Eurogamer 4 out of 5 Edit eurogamer.net impressions gamingeek
[gonintendo.com] RUMOR: Switch 2 launch plans were pushed back when Nintendo's devs asked for more time to perfect their software Edit gonintendo.com gamingeek
4K captured Star Wars Outlaws Switch 2 footage Not bad, weird hair Edit youtu.be media gamingeek
Digital Foundry's John on Switch 2 Star Wars Outlaws "This is insanely impressive, its doing more than expected" Edit postimg.cc gamingeek
Xbox Next May Cost Twice as Much as PlayStation 6 Due to Magnus APU and Third-Party Stores Support Edit wccftech.com gamingeek
[mynintendonews.com] 007 First Light is a Game-Key Card on Nintendo Switch 2 Woot... Edit mynintendonews.com gamingeek
[mynintendonews.com] Square Enix reveals TGS 2025 lineup Edit mynintendonews.com gamingeek
[videogameschronicle.com] IO Interactive CEO says MindsEye disaster means it ‘remains to be seen’ whether it’ll publish other studios’ games again Edit videogameschronicle.com gamingeek
[nintendolife.com] IO Interactive Stuck Daniel Craig's Head On Agent 47 To Pitch 007 First Light Edit nintendolife.com gamingeek
[nintendolife.com] Star Wars Outlaws Review (Switch 2) Looks, sounds, and plays great on Switch 2 Edit nintendolife.com impressions gamingeek
[eurogamer.net] What's so special about the original Hollow Knight? Team Cherry's invisible, insistent guiding hand Edit eurogamer.net gamingeek
[eurogamer.net] 007: First Light is so much more than Hitman - with its 'breathing' structure, it looks like the ultimate composite video game Edit eurogamer.net gamingeek
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Thu, 04 Sep 2025 18:45:01

Maybe Nintendo pressured them into making smaller file sizes.

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Thu, 04 Sep 2025 18:58:20
XSS texture quality is really bad on Forza 8. Even on 30fps Quality mode, everything looks a bit blurry and jaggy. Sounds like Switch 2 has compressed them even further. 12GB RAM just isn't enough these days. RT requires a lot of RAM.
Edited: Thu, 04 Sep 2025 19:02:02

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Fri, 05 Sep 2025 08:00:57

Yeah dusk is usually accurate, depends on his source GG. But what I was HINTING at is that in this case I know he has a solid source. Switch 2 is going to get lots of Capcom love

Edited: Fri, 05 Sep 2025 08:01:27
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Fri, 05 Sep 2025 08:03:31

Silksong!!!!! Runs perfectly on switch 2, I have yet to try 120hz mode, 60 is fine for me. Game is great so far, more of the same, as expected. It took a while for HK to get going and same thing here. But man is it good to be back in that world.

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Fri, 05 Sep 2025 10:34:03
Dvader said:

Silksong!!!!! Runs perfectly on switch 2, I have yet to try 120hz mode, 60 is fine for me. Game is great so far, more of the same, as expected. It took a while for HK to get going and same thing here. But man is it good to be back in that world.

Is it okay without a d pad?
travo said:

Maybe Nintendo pressured them into making smaller file sizes.

Some games are massive though. Very curious. I'm wondering if they will release a texture pack in a future update.

Also I was watching comparison videos for it. XSS has better lighting, this seems to be a pattern with Switch 2 ports. It also has slightly better geometry and better textures.

But what I found interesting is what DLSS is doing to the image.

Obviously the aliased hair in the Switch 2 version. However, even compared to PS5 the grass is more detailed and separated in the mid distance. And the scenery in the far background is sharper on the switch 2 version. Even though a lot less geometry compared to the ps5 version.

I've actually been side eying Outlaws for a while on YouTube, saw people going back to it to see if the updates had fixed it. It's interesting. The game doesn't look super interesting but I do like Star wars and open world games.
Dvader said:

Yeah dusk is usually accurate, depends on his source GG. But what I was HINTING at is that in this case I know he has a solid source. Switch 2 is going to get lots of Capcom love

Are you the source?

I suspect you are!

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Fri, 05 Sep 2025 10:50:40
"Snowdrop relies heavily on disk streaming for its open world environments, and we found the Switch 2 cards simply didn’t give the performance we needed at the quality target we were going for. I don’t recall the cost of the cards ever entering the discussion - probably because it was moot.

"I think if we’d designed a game for Switch 2 from the ground up it might have been different. As it was, we’d build a game around the SSDs of the initial target platforms, and then the Switch 2 came along a while later. In this case I think our leadership made the right call."

John Linneman of Digital Foundry empathised with the reasoning, stating:

"Honestly, and this sucks, I do kinda get it. To match other consoles, they needed storage that was fast like a modern SSD, right? The cost on that stuff has not come down like the flash memory used for SW1 games. I think they probably did what they could and, even still, those carts cost $23 a piece."

Naturally, the explanation here likely won't (and can't) be applied to every Switch 2 game released on Game-Key Card. Some of it is probably going to be tied to cost, but it's nice to see a bit more nuance added to the conversation from both Bantin and Linneman.

Regardless of what side of the fence you sit on, it seems Game-Key Cards are here to stay, whether it's down to cost or technical limitations.

------

Makes me more sympathetic to key cards. I'm slowly getting to the point where I feel you don't have a choice on this.

Might as well just get used to buying digitally. Or buy a game key cards in case you don't like the game and resell it.

And if you do like the game, still resell it and purchase it on a sale digitally.

So treat a game key cards as an early access device.

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Fri, 05 Sep 2025 11:20:32
6KCe9JZ.jpeg


This is what I was talking about. DLSS makes the middle and far distance pop more.  

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Fri, 05 Sep 2025 11:59:21

Considering game key cards I'd just take a digital purchase then. Unless the key cards get heavily discounted.

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Fri, 05 Sep 2025 12:10:58
SupremeAC said:

Considering game key cards I'd just take a digital purchase then. Unless the key cards get heavily discounted.

I just saw the game key card is £42 on amazon, the game is £50 on the eshop.

Also, just remembering this is the gold edition, with all the dlc for that price, which is less than other consoles.

Plus now we can see the game couldn't exist physically as cart read speeds aren't high enough.

It's a enticing package, but the game itself is like a 7 or 8 out of 10 I hear.

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Fri, 05 Sep 2025 12:29:10

Couldn't the Switch 2 cartriges technically be installed onto internal storage like the PS5 and XSX disks do? This all or nothing game key approach, but cost isn't an issue for publishers sounds odd to me;

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Fri, 05 Sep 2025 12:43:16
Ravenprose said:

Couldn't the Switch 2 cartriges technically be installed onto internal storage like the PS5 and XSX disks do? This all or nothing game key approach, but cost isn't an issue for publishers sounds odd to me;

People on Resetera speculated on the same thing. They said Nintendo would never allow it. Piracy concerns?

The cost of actual cartridges seems to be $17 -$23

If cartridges aren't fast enough why not ship games on micro sd express cards?

Only problem is the lowest capacity of them is 256gb and they cost $50 or more.

Edited: Fri, 05 Sep 2025 12:43:52

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Fri, 05 Sep 2025 17:09:14
gamingeek said:
Ravenprose said:

Couldn't the Switch 2 cartriges technically be installed onto internal storage like the PS5 and XSX disks do? This all or nothing game key approach, but cost isn't an issue for publishers sounds odd to me;

People on Resetera speculated on the same thing. They said Nintendo would never allow it. Piracy concerns?

Then again this is par for the course on PS5 and XS, where the game will require to be installed.  

But no publisher would pay for that, they'd just stick with game keycards.

GG wasn't the $23 mooted as what it'd cost to have gamecards with similar read speads to the expres micro SD cards?  I thought game keycards cost around $8.

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Fri, 05 Sep 2025 20:58:06
As far as I know the $23 was the cost of a 65gb cartridge at the slower read speeds.

They'd have to put games on micro sd express cards for faster read speeds, but the lowest capacity seems to be 256gb that are sold to consumers anyway.

I did read an article a while back that said in regard to the carts that there aren't lower cart sizes because they would still cost a similar amount to produce.

So a 32gb cartridge wouldn't cost half as much as a 64gb one.

Someone else said the cartridges cost $17.

I think Marvelous goes all physical and they charge $10 more per game so they aren't fiscally irresponsible.

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Fri, 05 Sep 2025 21:04:14
$17-23 to manufacture a cart when companies don't even want to spend $2 to put their game on a Blu-ray disk anymore. "Game key cards, FTW!" Executives everywhere probably said.

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Fri, 05 Sep 2025 21:40:18

Kind of hard to fault these companies what with the cost of the carts and then you add on the other costs associated with physical. Cases, sleeves, production, shipping, and then a cut to the stores that sell them. Must all take a really hefty chunk out.

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Fri, 05 Sep 2025 22:19:21
Archangel3371 said:

Kind of hard to fault these companies what with the cost of the carts and then you add on the other costs associated with physical. Cases, sleeves, production, shipping, and then a cut to the stores that sell them. Must all take a really hefty chunk out.

I can't fault them either.

I don't care about physical media from a collector perspective anymore; too much clutter for me these days. A digital library is far easier to manage, but I don't want the games I buy to suddenly disappear or the single player campaign to stop working either. That's where these companies go too far. If they could figure that out, most people probably wouldn't mind going digital only. The arrogant ""We'll take your money, but you'll own nothing." statements that tick me off the most.

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