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Archangel3371 (6m)
The optimist proclaims we live in the best of all possible worlds
while the pessimist fears this is true.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The optimist proclaims we live in the best of all possible worlds
while the pessimist fears this is true.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
duckroll from GAF translated:
It's just the director and producer talking about Ruri Island, which is the setting for the game. The director talks about how the continent is surrounded by mountain ranges and the only accessible point being that island port. As such it is heavily fortified and a major point of defense. It sounds like the ruler of the island carries certain ambitions and seeks magic as a resource to rise in power.
Somehow even though the entire empire is suffering poverty and decay, the town of Ruri remains prosperous. It's implied that the source of the town's wealth is related to magic, and there's a strange power in it which begins to attract monsters towards it, and the fate of the island is soon to be changed forever.
The world of The Last Story is supposed to be one where metal resources are scarce, and Sakaguchi is trying to limit the amount of sci-fi influence on the world setting, and he wants players to be able to enjoy a smooth experience of exploring around Ruri Island, a place bathed in the abundance of radiant sunlight.
So far so good.
The optimist proclaims we live in the best of all possible worlds
while the pessimist fears this is true.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
As the King of Hobo's you've lowered your standards to the point where all games are gems worth keeping.
Are you trading in at stores? Jesus that's low. Use ebay and set your own price.
Same shape, same design, same separate parts, same strap for godsake. And now there is a black wii remote, same freaking colour. Such a rip.
And I'm posting from a mac.
That is a bad piece of writing. A launch game, Elebits showed that the Wii remote and sensor bar can indeed sense depth into and out of the screen. The boxing game comparison is bad because you need two of them, you could just as easily use two wii remotes for that. The wii chuk is better as it actually has motion in it. The aiming description was terrible, firstly because if you are pointing away from the screen in a Wii FPS then you are DOING IT WRONG. Secondly, other games have compensated for this already and even Red Steel 2 uses Motionplus to stop the cursor from wigging out off screen.
And fewer buttons on the remote? WTF? No, there aren't.
This will annoy me, hell it even annoys me slightly when Dvader gets excited that shooters ps3 shooters will play like Wii. We could have had lots of great shooters already if developers had got off their ass and not pigeonholed Wii as a kids system from the get go. Now you'll get developers making these games they should have been making years ago. It's like warping back in time to 2006, even this first line of game games looks horrible - just like casual wii games. Yeeeees.
Note: posting from a mac, so I don't know how to copy text and keep it all in one post.
GG sounds bitter.
At least now we'll have some actual modern technology to go along with the controller. Actually its not even modern anymore, its 5 years old! LOL....but a lot better than 10 year old Gamecube tech that usually doesn't even get pushed as hard as the Cube did since Nintendo had to say "graphics and sound mean teh nothings".
And it will hopefully force Nintendo to not sit on the dated Wii like a fucking Game Boy.
...and, in my head, as I picture the squiggles humping, it is timed to the lyrics: "I like to move it, move it. I like to move it, move it! I like to... MOVE IT!"
Don't be an ass.
I'm not saying anything anyone else isn't. Even you've said how Valve could have made a great Wii FPS by now.
And its a factual error that Kotaku made about the sensor bar not sensing depth.
Plus this picture says it all. How is it not a rip?
End of the day I still say Move and Movechuck and the Upchuck and everything else they've shown us is doomed. It was never the motion controls that made the Wii successful. It was the lower price, and very slick marketing. The only thing this is really going to do is drive the PS3 back up to the $400 price point.
Assuming this launched around September, I don't see more than 1.5 million units being sold for the rest of the year unless they have a killer game for it. And another Wii Sports isn't going to be that game. Sony is acually going to have to come up with something original to make this sell.
The price might be prohibitive. Every wii comes with a remote and chuk.
Even motionplus has a relatively small userbase compared to install base and barely a handful of games. At $100 for the controller, camera and game you're going into music game controller prices. I think you will get a lot of support in the option menus of a lot of games, maybe even patches, but whether it will be widely used or not? That's the question.
Not until they package it in with every new system I think.
The optimist proclaims we live in the best of all possible worlds
while the pessimist fears this is true.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
I don't get this, if the cursor is laggy and not as accurate then this shouldn't work properly:
?
The optimist proclaims we live in the best of all possible worlds
while the pessimist fears this is true.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
That makes no sense. Those control setups just dont work. In some IR games yeah you can have the stick moving the camera, but for FPS or third person games where you move and shoot at the same time, the bounding box is the only way to do it.
The optimist proclaims we live in the best of all possible worlds
while the pessimist fears this is true.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~