Forum > Gaming Discussion > Mario Maker 2 thread of sharing levels.
Mario Maker 2 thread of sharing levels.
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Country: CA
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Fri, 28 Jun 2019 18:38:00
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We had a pretty active Mario maker community here, let’s see if we can bring that back for this one. I just did a few levels and the new additions are huge. What a big improvement.

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Fri, 28 Jun 2019 20:52:30
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What are the new additions?

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Fri, 28 Jun 2019 23:09:59
+2
travo said:

What are the new additions?

The huge ones obviously. Nyaa

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Fri, 28 Jun 2019 23:29:36
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As soon as I am able to, I'll be putting levels up.  Haven't even had a chance to play yet, but by Sunday I should have a level or two ready.
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Sat, 29 Jun 2019 03:19:40
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Getting it installed tonight, but will be out most of Saturday. I'll be starting on levels Sunday!

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Sat, 29 Jun 2019 06:47:12
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Holy shit!!! Like HOLY SHIT! These levels, they are amazing! Nintendo at its most creative, every new level is a new mechanic, a new gadget, new puzzle, it’s crazy. The variety in stages is mind blowing. The story is pretty much just going from level to level with no cohesion but it’s always something new to basically inspire you. I have been wowed and startled by how many ways there are to make interesting levels.

The user levels are already great as well! It’s not a sea of shit, it’s actually a sea of good stuff! I haven’t even touched creating.

This blows away the first game and the story mode is shaping up to be one of the best 2D Mario games I’ve ever played.

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Country: GB
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Sat, 29 Jun 2019 09:06:15
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Dammit don't make me get this. Oh no dpad so no sale anyway Nyaa

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Sat, 29 Jun 2019 16:20:25
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gamingeek said:
Dammit don't make me get this. Oh no dpad so no sale anyway Nyaa

You are a monster.

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Sat, 29 Jun 2019 20:31:33
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But there's no dpad joycon I can use wirelessly.

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Sun, 30 Jun 2019 05:44:05
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First level is up! Standard stuff, but I'm out of practice.

Ice and fire: R4H-2Y3-7NG
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Sun, 30 Jun 2019 15:38:55

Will try.

We can play multiplayer. Anyone want to setup a time to do a few levels let me know.

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Sun, 30 Jun 2019 19:24:15
gemini_red said:
First level is up! Standard stuff, but I'm out of practice.

Ice and fire: R4H-2Y3-7NG

Got that world record! That crammed in Boom Boom fight was goofy ha

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Sun, 30 Jun 2019 20:20:21
+1
Uploaded my first course!

T70-GY1-3PG (Grunderfeld)

Don't hate me! Nyaa

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Mon, 01 Jul 2019 01:23:51
You're sick, Yoda.  I liked it, but haven't completed it yet.

2 more levels!

Don't believe what you hear: R0R-CTG-2XG
I never used sounds that much in the first one.  This one is basically an experiment with those sounds.  It's easy as long as you mind the title of the level.

Not quite Tarzan: R2D-329-LJF

Jungle style level in which Mario tries to invoke his inner Tarzan.
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Mon, 01 Jul 2019 03:21:55
Tarzan was a fun one to speed run. Consider it a challenge to the rest of you to top my time!

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Mon, 01 Jul 2019 15:26:38

Worked all day on this monstrosity. Came up with a neat idea of having a course change on the way back, didn’t execute it as well as I’d hoped but I wanted it out. It was just to get my feet wet. My real project is going to be Mario Zelda, which I’ll get started soon.

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Mon, 01 Jul 2019 17:13:59

Damn work. Ok here is the code and level:

“There and back again”  -  M61-2FP-GRG

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Mon, 01 Jul 2019 18:45:07
My most ambitious, and most challenging one so far.  Still shouldn't be too bad, though.

Bring the tower down: P96-49B-8LF
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Mon, 01 Jul 2019 18:59:24
Vader, that level was great.  Very creative.
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Mon, 01 Jul 2019 20:09:06
gemini_red said:
Vader, that level was great.  Very creative.

Thanks! I was messing around with the game and then I thought how cool would it be if you can see obstacles above you that would totally repopulate the level after hitting the block. Getting it to work well to provide a fair challenge was not easy. To me the layout is still rough, it needed some more polish but the idea worked so I was proud about that.

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